Name  Parameters  Return value  Notes 
() (constructor) 


Creates a new empty cBlockArea object 
Clear 


Clears the object, resets it to zero size 
CopyFrom 


Copies contents from BlockAreaSrc into self 
CopyTo 


Copies contents from self into BlockAreaDst. 
CountNonAirBlocks 


Returns the count of blocks that are not air. Returns 0 if blocktypes not available. Block metas are ignored (if present, air with any meta is still considered air). 
CountSpecificBlocks 


Counts the number of occurences of the specified blocktype contained in the area. 
CountSpecificBlocks 
BlockType  number  BlockMeta  number 


Counts the number of occurrences of the specified blocktype + blockmeta combination contained in the area. 
Create 


Creates a new area of the specified size and contents. Origin is set to all zeroes. BlockTypes are set to air, block metas to zero, blocklights to zero and skylights to full light. 
Create 


Creates a new area of the specified size. Datatypes are set to baTypes + baMetas. Origin is set to all zeroes. BlockTypes are set to air, block metas to zero, blocklights to zero and skylights to full light. 
Create 
SizeX  number  SizeY  number  SizeZ  number 


Initializes this BlockArea to an empty area of the specified size and origin of {0, 0, 0}. Datatypes are set to baTypes + baMetas. Any previous contents are lost. 
Create 
SizeX  number  SizeY  number  SizeZ  number  DataTypes  number 


Initializes this BlockArea to an empty area of the specified size and origin of {0, 0, 0}. Any previous contents are lost. 
Crop 
AddMinX  number  SubMaxX  number  AddMinY  number  SubMaxY  number  AddMinZ  number  SubMaxZ  number 


Crops the specified number of blocks from each border. Modifies the size of this blockarea object. 
DoWithBlockEntityAt 
BlockX  number  BlockY  number  BlockZ  number  Callback  function 


Calls the specified callback with the block entity at the specified absolute coords. The CallbackFunction has the following signature: function Callback(BlockEntity) Returns false if there's no block entity at the specified coords. Returns the value that the callback has returned otherwise. 
DoWithBlockEntityAt 


Calls the specified callback with the block entity at the specified absolute coords. The CallbackFunction has the following signature: function Callback(BlockEntity) Returns false if there's no block entity at the specified coords. Returns the value that the callback has returned otherwise. 
DoWithBlockEntityRelAt 
RelX  number  RelY  number  RelZ  number  Callback  function 


Calls the specified callback with the block entity at the specified relative coords. The CallbackFunction has the following signature: function Callback(BlockEntity) Returns false if there's no block entity at the specified coords. Returns the value that the callback has returned otherwise. 
DoWithBlockEntityRelAt 


Calls the specified callback with the block entity at the specified relative coords. The CallbackFunction has the following signature: function Callback(BlockEntity) Returns false if there's no block entity at the specified coords. Returns the value that the callback has returned otherwise. 
DumpToRawFile 


Dumps the raw data into a file. For debugging purposes only. 
Expand 
SubMinX  number  AddMaxX  number  SubMinY  number  AddMaxY  number  SubMinZ  number  AddMaxZ  number 


Expands the specified number of blocks from each border. Modifies the size of this blockarea object. New blocks created with this operation are filled with zeroes. 
Fill 
DataTypes  number  BlockType  number  BlockMeta  number  BlockLight  number  BlockSkyLight  number 


Fills the entire block area with the same values, specified. Uses the DataTypes param to determine which content types are modified. 
FillRelCuboid 
RelCuboid  cCuboid  DataTypes  number  BlockType  number  BlockMeta  number  BlockLight  number  BlockSkyLight  number 


Fills the specified cuboid (in relative coords) with the same values (like Fill() ). 
FillRelCuboid 
MinRelX  number  MaxRelX  number  MinRelY  number  MaxRelY  number  MinRelZ  number  MaxRelZ  number  DataTypes  number  BlockType  number  BlockMeta  number  BlockLight  number  BlockSkyLight  number 


Fills the specified cuboid with the same values (like Fill() ). 
ForEachBlockEntity 


Calls the specified callback with the block entity for each block entity contained in the object. Returns true if all block entities have been processed (including when there are zero block entities), or false if the callback has aborted the enumeration by returning true. The CallbackFunction has the following signature: function Callback(BlockEntity) The callback should return false or no value to continue with the next block entity, or true to abort the enumeration. 
GetBlockLight 
BlockX  number  BlockY  number  BlockZ  number 


Returns the blocklight (emissive light) at the specified absolute coords 
GetBlockMeta 
BlockX  number  BlockY  number  BlockZ  number 


Returns the block meta at the specified absolute coords 
GetBlockSkyLight 
BlockX  number  BlockY  number  BlockZ  number 


Returns the skylight at the specified absolute coords 
GetBlockType 
BlockX  number  BlockY  number  BlockZ  number 


Returns the block type at the specified absolute coords 
GetBlockTypeMeta 
BlockX  number  BlockY  number  BlockZ  number 

BlockType  number  BlockMeta  number 

Returns the block type and meta at the specified absolute coords 
GetBounds 


Returns the cuboid that specifies the original coords of the world from which the area was read. Basically constructs a cCuboid out of GetOrigin() and GetOrigin() + GetCoordRange(). 
GetCoordRange 

MaxX  number  MaxY  number  MaxZ  number 

Returns the maximum relative coords in all 3 axes. See also GetSize(). 
GetDataTypes 


Returns the mask of datatypes (ba* constants added together) that the object is currently holding. 
GetNonAirCropRelCoords 

MinRelX  number  MinRelY  number  MinRelZ  number  MaxRelX  number  MaxRelY  number  MaxRelZ  number 

Returns the minimum and maximum coords in each direction for the first block in each direction of type different to IgnoredBlockType (E_BLOCK_AIR by default). If there are no nonignored blocks within the area, or blocktypes are not present, the returned values are reverseranges (MinX < m_RangeX, MaxX < 0 etc.). IgnoreBlockType defaults to air. 
GetOrigin 

OriginX  number  OriginY  number  OriginZ  number 

Returns the origin coords of where the area was read from. 
GetOriginX 


Returns the origin xcoord 
GetOriginY 


Returns the origin ycoord 
GetOriginZ 


Returns the origin zcoord 
GetRelBlockLight 
RelBlockX  number  RelBlockY  number  RelBlockZ  number 


Returns the blocklight at the specified relative coords 
GetRelBlockMeta 
RelBlockX  number  RelBlockY  number  RelBlockZ  number 


Returns the block meta at the specified relative coords 
GetRelBlockSkyLight 
RelBlockX  number  RelBlockY  number  RelBlockZ  number 


Returns the skylight at the specified relative coords 
GetRelBlockType 
RelBlockX  number  RelBlockY  number  RelBlockZ  number 


Returns the block type at the specified relative coords 
GetRelBlockTypeMeta 
RelBlockX  number  RelBlockY  number  RelBlockZ  number 

BLOCKTYPE  number  NIBBLETYPE  number 

Returns the block type and meta at the specified relative coords 
GetSize 

SizeX  number  SizeY  number  SizeZ  number 

Returns the size of the area in all 3 axes. See also GetCoordRange(). 
GetSizeX 


Returns the size of the held data in the xaxis 
GetSizeY 


Returns the size of the held data in the yaxis 
GetSizeZ 


Returns the size of the held data in the zaxis 
GetVolume 


Returns the volume of the area  the total number of blocks stored within. 
GetWEOffset 


Returns the WE offset, a data value sometimes stored in the schematic files. Cuberite doesn't use this value, but provides access to it using this method. The default is {0, 0, 0}. 
HasBlockEntities 


Returns true if current datatypes include block entities. 
HasBlockLights 


Returns true if current datatypes include blocklight 
HasBlockMetas 


Returns true if current datatypes include block metas 
HasBlockSkyLights 


Returns true if current datatypes include skylight 
HasBlockTypes 


Returns true if current datatypes include block types 
IsValidCoords 
BlockX  number  BlockY  number  BlockZ  number 


Returns true if the specified absolute coords are within the area. 
IsValidCoords 


Returns true if the specified absolute coords are within the area. 
IsValidDataTypeCombination 


(STATIC) Returns true if the specified combination of datatypes (ba* constants added together) is valid. Most combinations are valid, but for example baBlockEntities without baTypes is an invalid combination. 
IsValidRelCoords 


Returns true if the specified relative coords are within the area. 
IsValidRelCoords 
RelBlockX  number  RelBlockY  number  RelBlockZ  number 


Returns true if the specified relative coords are within the area. 
LoadFromSchematicFile 


Clears current content and loads new content from the specified schematic file. Returns true if successful. Returns false and logs error if unsuccessful, old content is preserved in such a case. 
LoadFromSchematicString 


Clears current content and loads new content from the specified string (assumed to contain .schematic data). Returns true if successful. Returns false and logs error if unsuccessful, old content is preserved in such a case. 
Merge 
BlockAreaSrc  cBlockArea  RelMinCoords  number  Strategy  string 


Merges BlockAreaSrc into this object at the specified relative coords, using the specified strategy 
Merge 
BlockAreaSrc  cBlockArea  RelX  number  RelY  number  RelZ  number  Strategy  string 


Merges BlockAreaSrc into this object at the specified relative coords, using the specified strategy 
MirrorXY 


Mirrors this block area around the XY plane. Modifies blocks' metas (if present) to match (i. e. furnaces facing the opposite direction). 
MirrorXYNoMeta 


Mirrors this block area around the XY plane. Doesn't modify blocks' metas. 
MirrorXZ 


Mirrors this block area around the XZ plane. Modifies blocks' metas (if present) 
MirrorXZNoMeta 


Mirrors this block area around the XZ plane. Doesn't modify blocks' metas. 
MirrorYZ 


Mirrors this block area around the YZ plane. Modifies blocks' metas (if present) 
MirrorYZNoMeta 


Mirrors this block area around the YZ plane. Doesn't modify blocks' metas. 
Read 


Reads the area from World, returns true if successful. baTypes and baMetas are read. 
Read 


Reads the area from World, returns true if successful. baTypes and baMetas are read. 
Read 


Reads the area from World, returns true if successful. DataTypes is a sum of baXXX datatypes to be read. 
Read 


Reads the area from World, returns true if successful. DataTypes is the sum of baXXX datatypes to be read 
Read 
World  cWorld  MinX  number  MaxX  number  MinY  number  MaxY  number  MinZ  number  MaxZ  number  DataTypes  number 


Reads the area from World, returns true if successful. DataTypes is a sum of baXXX datatypes to read. 
Read 
World  cWorld  MinX  number  MaxX  number  MinY  number  MaxY  number  MinZ  number  MaxZ  number 


Reads the area from World, returns true if successful. baTypes and baMetas are read. 
RelLine 
RelPoint1  Vector3i  RelPoint2  Vector3i  DataTypes  number  BlockType  number  BlockMeta  number  BlockLight  number  BlockSkyLight  number 


Draws a line between the two specified points. Sets only datatypes specified by DataTypes (baXXX constants). 
RelLine 
RelX1  number  RelY1  number  RelZ1  number  RelX2  number  RelY2  number  RelZ2  number  DataTypes  number  BlockType  number  BlockMeta  number  BlockLight  number  BlockSkyLight  number 


Draws a line between the two specified points. Sets only datatypes specified by DataTypes (baXXX constants). 
RotateCCW 


Rotates the block area around the Y axis, counterclockwise (east > north). Modifies blocks' metas (if present) to match. 
RotateCCWNoMeta 


Rotates the block area around the Y axis, counterclockwise (east > north). Doesn't modify blocks' metas. 
RotateCW 


Rotates the block area around the Y axis, clockwise (north > east). Modifies blocks' metas (if present) to match. 
RotateCWNoMeta 


Rotates the block area around the Y axis, clockwise (north > east). Doesn't modify blocks' metas. 
SaveToSchematicFile 


Saves the current contents to a schematic file. Returns true if successful. 
SaveToSchematicString 


Saves the current contents to a string (in a .schematic file format). Returns the data if successful, nil if failed. 
SetBlockLight 
BlockX  number  BlockY  number  BlockZ  number  BlockLight  number 


Sets the blocklight at the specified absolute coords 
SetBlockMeta 
BlockX  number  BlockY  number  BlockZ  number  BlockMeta  number 


Sets the block meta at the specified absolute coords 
SetBlockSkyLight 
BlockX  number  BlockY  number  BlockZ  number  BlockSkyLight  number 


Sets the skylight at the specified absolute coords 
SetBlockType 
BlockX  number  BlockY  number  BlockZ  number  BlockType  number 


Sets the block type at the specified absolute coords 
SetBlockTypeMeta 
BlockX  number  BlockY  number  BlockZ  number  BlockType  number  BlockMeta  number 


Sets the block type and meta at the specified absolute coords 
SetOrigin 
OriginX  number  OriginY  number  OriginZ  number 


Resets the origin for the absolute coords. Only affects how absolute coords are translated into relative coords. 
SetOrigin 


Resets the origin for the absolute coords. Only affects how absolute coords are translated into relative coords. 
SetRelBlockLight 
RelBlockX  number  RelBlockY  number  RelBlockZ  number  BlockLight  number 


Sets the blocklight at the specified relative coords 
SetRelBlockMeta 
RelBlockX  number  RelBlockY  number  RelBlockZ  number  BlockMeta  number 


Sets the block meta at the specified relative coords 
SetRelBlockSkyLight 
RelBlockX  number  RelBlockY  number  RelBlockZ  number  BlockSkyLight  number 


Sets the skylight at the specified relative coords 
SetRelBlockType 
RelBlockX  number  RelBlockY  number  RelBlockZ  number  BlockType  number 


Sets the block type at the specified relative coords 
SetRelBlockTypeMeta 
RelBlockX  number  RelBlockY  number  RelBlockZ  number  BlockType  number  BlockMeta  number 


Sets the block type and meta at the specified relative coords 
SetWEOffset 


Sets the WE offset, a data value sometimes stored in the schematic files. Mostly used for WorldEdit. Cuberite doesn't use this value, but provides access to it using this method. 
SetWEOffset 
OffsetX  number  OffsetY  number  OffsetZ  number 


Sets the WE offset, a data value sometimes stored in the schematic files. Mostly used for WorldEdit. Cuberite doesn't use this value, but provides access to it using this method. 
Write 


Writes the area into World at the specified coords, returns true if successful. DataTypes is the sum of baXXX datatypes to write. 
Write 


Writes the area into World at the specified coords, returns true if successful. baTypes and baMetas are written. 
Write 
World  cWorld  MinX  number  MinY  number  MinZ  number  DataTypes  number 


Writes the area into World at the specified coords, returns true if successful. DataTypes is the sum of baXXX datatypes to write. 
Write 
World  cWorld  MinX  number  MinY  number  MinZ  number 


Writes the area into World at the specified coords, returns true if successful. baTypes and baMetas are written. 