TakeDamageInfo


Index:
Articles
Classes
Hooks

Quick navigation:
BannerPattern
BossBarColor
BossBarDivisionType
cArrowEntity
cBeaconEntity
cBedEntity
cBlockArea
cBlockEntity
cBlockEntityWithItems
cBlockInfo
cBoat
cBoundingBox
cBrewingstandEntity
cChatColor
cChestEntity
cChunkDesc
cClientHandle
cColor
cCommandBlockEntity
cCompositeChat
cCraftingGrid
cCraftingRecipe
cCryptoHash
cCuboid
cDispenserEntity
cDropperEntity
cDropSpenserEntity
cEnchantments
cEnderCrystal
cEntity
cEntityEffect
cExpBottleEntity
cExpOrb
cFallingBlock
cFile
cFireChargeEntity
cFireworkEntity
cFloater
cFlowerPotEntity
cFurnaceEntity
cGhastFireballEntity
cHangingEntity
cHopperEntity
cIniFile
cInventory
cItem
cItemFrame
cItemGrid
cItems
cJson
cJukeboxEntity
cLeashKnot
cLineBlockTracer
cLuaWindow
cMap
cMapManager
cMobHeadEntity
cMobSpawnerEntity
cMojangAPI
cMonster
cNetwork
cNoteEntity
cObjective
cPainting
cPawn
cPickup
cPlayer
cPlugin
cPluginLua
cPluginManager
cProjectileEntity
cRankManager
cRoot
cScoreboard
cServer
cServerHandle
cSignEntity
cSplashPotionEntity
cStringCompression
cTCPLink
cTeam
cThrownEggEntity
cThrownEnderPearlEntity
cThrownSnowballEntity
cTNTEntity
cUDPEndpoint
cUrlClient
cUrlParser
CustomStatistic
cUUID
cWebAdmin
cWindow
cWitherSkullEntity
cWorld
EffectID
HTTPFormData
HTTPRequest
HTTPTemplateRequest
ItemCategory
lxp
SmokeDirection
sqlite3
StatisticsManager
TakeDamageInfo
tolua
Vector3d
Vector3f
Vector3i
Globals

Contents


TakeDamageInfo class

This class contains the amount of damage, and the entity that caused the damage. It is used in the HOOK_TAKE_DAMAGE hook and in the cEntity's TakeDamage() function.


Member variables

NameTypeNotes
Attacker cEntity The entity who is attacking. Only valid if dtAttack.
DamageType eDamageType Source of the damage. One of the dtXXX constants.
FinalDamage number The final amount of damage that will be applied to the Receiver. It is the RawDamage minus any Receiver's armor-protection.
Knockback Vector3d Vector specifying the amount and direction of knockback that will be applied to the Receiver
RawDamage number Amount of damage that the attack produces on the Receiver, including the Attacker's equipped weapon, but excluding the Receiver's armor.

The TDI is passed as the second parameter in the HOOK_TAKE_DAMAGE hook, and can be used to modify the damage before it is applied to the receiver:
function OnTakeDamage(Receiver, TDI)
	LOG("Damage: Raw ".. TDI.RawDamage .. ", Final:" .. TDI.FinalDamage);

	-- If the attacker is a spider, make it deal 999 points of damage (insta-death spiders):
	if ((TDI.Attacker ~= nil) and TDI.Attacker:IsA("cSpider")) then
		TDI.FinalDamage = 999;
	end
end
Generated by APIDump on 2024-11-15 00:45:52, Build ID 68, Commit c0f6c97dcea08feb7d5cd1deefc0f6f76eb2cdbd