HOOK_WORLD_TICK


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WORLD_TICK

This hook is called for each world every tick (50 msec, or 20 times a second). If the world is overloaded, the interval is larger, which is indicated by the TimeDelta parameter.

This hook is called in the world's tick thread context and thus has access to all world data guaranteed without blocking.


Callback function

The default name for the callback function is OnWorldTick. It has the following signature:

function OnWorldTick(World, TimeDelta)

Parameters:

NameTypeNotes
WorldcWorldWorld that is ticking
TimeDeltanumberThe number of milliseconds since the previous game tick. Will not be less than 50 msec

If the function returns false or no value, the next plugin's callback is called. If the function returns true, no other callback is called for this event. There is no overridable behavior.


Code examples

Registering the callback

cPluginManager:AddHook(cPluginManager.HOOK_WORLD_TICK, MyOnWorldTick);
Generated on 2017-04-29 01:00:06, Build ID Unknown, Commit approx: 85f11694da64c2033026e82b71fcf9ac8ed69735