HOOK_PLAYER_SHOOTING


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This hook is called when the player shoots their bow. It is called for the actual release of the arrow. FIXME: It is currently unknown whether other projectiles (snowballs, eggs) trigger this hook.

To get the player's position and direction, use the cPlayer:GetEyePosition() and cPlayer:GetLookVector() functions. Note that for shooting a bow, the position for the arrow creation is not at the eye pos, some adjustments are required. FIXME: Export the cPlayer function for this adjustment.


Callback function

The default name for the callback function is OnPlayerShooting. It has the following signature:

function OnPlayerShooting(Player)

Parameters:

NameTypeNotes
PlayercPlayerThe player shooting

If the function returns false or no value, the next plugin's callback is called, and finally Cuberite creates the projectile. If the functino returns true, no other callback is called and no projectile is created.


Code examples

Registering the callback

cPluginManager:AddHook(cPluginManager.HOOK_PLAYER_SHOOTING, MyOnPlayerShooting);
Generated on 2017-03-29 13:00:06, Build ID Unknown, Commit approx: 5dc0189a160a9ab4d6c9c2865fc8ff5d7ca32d69