HOOK_CHUNK_GENERATING


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This hook is called before the world generator starts generating a chunk. The plugin may provide some or all parts of the generation, by-passing the built-in generator. The function is given access to the ChunkDesc object representing the contents of the chunk. It may override parts of the built-in generator by using the object's SetUseDefaultXXX(false) functions. After all the callbacks for a chunk have been processed, the server will generate the chunk based on the ChunkDesc description - those parts that are set for generating (by default everything) are generated, the rest are read from the ChunkDesc object.

See also the HOOK_CHUNK_GENERATED hook.


Callback function

The default name for the callback function is OnChunkGenerating. It has the following signature:

function MyOnChunkGenerating(World, ChunkX, ChunkZ, ChunkDesc)

Parameters:

NameTypeNotes
WorldcWorldThe world to which the chunk will be added
ChunkXnumberX-coord of the chunk
ChunkZnumberZ-coord of the chunk
ChunkDesccChunkDescGenerated chunk data.

If this function returns true, the server will not call any other plugin with the same chunk. If this function returns false, the server will call the rest of the plugins with the same chunk, possibly overwriting the ChunkDesc's contents.


Code examples

Registering the callback

cPluginManager:AddHook(cPluginManager.HOOK_CHUNK_GENERATING, MyOnChunkGenerating);
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