HOOK_PLAYER_PLACED_BLOCK
Index: Articles Classes Hooks Quick navigation: BLOCK_SPREAD BLOCK_TO_PICKUPS BREWING_COMPLETED BREWING_COMPLETING CHAT CHUNK_AVAILABLE CHUNK_GENERATED CHUNK_GENERATING CHUNK_UNLOADED CHUNK_UNLOADING COLLECTING_PICKUP CRAFTING_NO_RECIPE DISCONNECT DROPSPENSE ENTITY_ADD_EFFECT ENTITY_CHANGED_WORLD ENTITY_CHANGING_WORLD ENTITY_TELEPORT EXECUTE_COMMAND EXPLODED EXPLODING HANDSHAKE HOPPER_PULLING_ITEM HOPPER_PUSHING_ITEM KILLED KILLING LOGIN LOGIN_FORGE PLAYER_ANIMATION PLAYER_BREAKING_BLOCK PLAYER_BROKEN_BLOCK PLAYER_CROUCHED PLAYER_DESTROYED PLAYER_EATING PLAYER_FISHED PLAYER_FISHING PLAYER_FOOD_LEVEL_CHANGE PLAYER_JOINED PLAYER_LEFT_CLICK PLAYER_MOVING PLAYER_OPENING_WINDOW PLAYER_PLACED_BLOCK PLAYER_PLACING_BLOCK PLAYER_RIGHT_CLICK PLAYER_RIGHT_CLICKING_ENTITY PLAYER_SHOOTING PLAYER_SPAWNED PLAYER_TOSSING_ITEM PLAYER_USED_BLOCK PLAYER_USED_ITEM PLAYER_USING_BLOCK PLAYER_USING_ITEM PLUGINS_LOADED PLUGIN_MESSAGE POST_CRAFTING PRE_CRAFTING PROJECTILE_HIT_BLOCK PROJECTILE_HIT_ENTITY SERVER_PING SPAWNED_ENTITY SPAWNED_MONSTER SPAWNING_ENTITY SPAWNING_MONSTER TAKE_DAMAGE TICK UPDATED_SIGN UPDATING_SIGN WEATHER_CHANGED WEATHER_CHANGING WORLD_STARTED WORLD_TICK | This hook is called after a player has placed a block in the world. The block is already added to the world and the corresponding item removed from player's inventory. Use the cPlayer:GetWorld() function to get the world to which the block belongs. See also the HOOK_PLAYER_PLACING_BLOCK hook for a similar hook called before the placement. If the client action results in multiple blocks being placed (such as a bed or a door), each separate block is reported through this hook. All the blocks are already present in the world before the first instance of this hook is called. Callback functionThe default name for the callback function is OnPlayerPlacedBlock. It has the following signature: function MyOnPlayerPlacedBlock(Player, BlockX, BlockY, BlockZ, BlockType, BlockMeta) Parameters:
If this function returns false or no value, Cuberite calls other plugins with the same event. If this function returns true, no other plugin is called for this event. Code examplesRegistering the callbackcPluginManager:AddHook(cPluginManager.HOOK_PLAYER_PLACED_BLOCK, MyOnPlayerPlacedBlock); |